LiberateGames V3 is Live: Faster Unity UI Generation with Chat History & Tool Approval
V3 makes it faster to turn short prompts into production-ready Unity UI Toolkit screens, with cleaner UXML/USS/C# output and a more flexible agentic workflow.
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🚀 We are happy to announce that LiberateGames V3 is officially released!
LiberateGames V3 is live
V3 makes it faster to turn short prompts into production-ready Unity UI Toolkit screens, with cleaner UXML/USS/C# output and a more flexible agentic workflow. It's aimed at cutting iteration loops while improving UI quality and keeping setup simple.
What's new
- Smarter agentic workflow: improved orchestration and tool selection to handle more UI patterns and various user requests.
- Faster first success: smoother onboarding, clearer progress and error surfacing to get results in minutes.
- Chat History: you can now review the previous chat through chat histories.
- Tool Approval: you can collaborate with LiberateGames agents in lock step manner through manual approval or denials.
Why it matters
- Fewer dev loops: get from idea to a running screen faster, then iterate on polish.
- Better UI quality: generated layouts and styles that align with UI Toolkit conventions out of the box.
- Lower barrier: helpful defaults and examples make it easier to start—even without deep UI Toolkit experience.
Get started
What's next
We're continuously improving the LiberateGames experience based on your feedback. Join our Discord community to share your experiences, request features, and help shape the future of AI-powered Unity development.
Try LiberateGames V3 today at our website and see how it can accelerate your Unity UI development workflow.